lwIP

start
lwIP (lightweight IP) is a widely-used, open-source TCP/IP stack designed specifically for resource-constrained embedded systems. It minimizes RAM usage while providing a full-scale TCP implementation, making it suitable for devices with only tens of kilobytes of free memory.

Features

  • Dual-stack IPv4 and IPv6 support with packet forwarding over multiple network interfaces.

  • Full TCP implementation featuring congestion control, RTT estimation, fast recovery, and fast retransmit.

  • UDP and experimental UDP-lite extensions for low-overhead transport.

  • ICMP and ICMPv6 support for network maintenance and diagnostic functions.

  • IGMP and MLDv1 support for managing multicast traffic and listener discovery.

  • Neighbor Discovery (ND) and stateless address autoconfiguration for IPv6 compliance (RFC 4861/4862).

  • Comprehensive IP addressing via DHCP, DHCPv6, AutoIP/APIPA (Zeroconf), and Address Conflict Detection (ACD).

  • DNS client including support for mDNS (Multicast DNS) responder.

  • Layered TCP (altcp) abstraction for transparent TLS integration, typically ported to mbedTLS.

  • Point-to-Point Protocol support including PPPoS (over Serial) and PPPoE (over Ethernet).

  • 6LoWPAN adaptation layer for low-power wireless networks like IEEE 802.15.4 and BLE.

  • Integrated HTTP/HTTPS server with support for Server Side Includes (SSI) and CGI.

  • SNMPv2c/v3 agent with an included MIB compiler for network management.

  • MQTT client with optional TLS encryption for secure IoT messaging.

  • SNTP (Simple Network Time Protocol) implementation for clock synchronization.

  • NetBIOS name service responder and iPerf server for network performance testing.

Architecture

lwIP is designed with a modular architecture that balances the need for a layered protocol stack with the performance requirements of resource-constrained hardware. The core stack is contained within the src directory, while platform-specific ports and optional applications reside in the contrib directory. A central feature of its architecture is the pbuf (packet buffer) structure, which allows for zero-copy data handling as packets move through the various layers of the stack, significantly reducing CPU and memory overhead.

To accommodate different system designs, lwIP provides three distinct Application Programming Interfaces (APIs):

  • Raw API: A callback-based, event-driven interface that provides the highest performance and lowest memory footprint by running directly in the TCP/IP thread.
  • Netconn API: A sequential, thread-safe API that requires an operating system (RTOS) and provides a simplified programming model.
  • Socket API: A BSD-compatible socket layer built on top of the Netconn API, facilitating the porting of existing standard networking code.

Use Cases

This library is ideal for:

  • IoT End-Nodes: Small, battery-powered sensors using 6LoWPAN or BLE to communicate with gateways.
  • Industrial Automation: PLCs and industrial controllers requiring reliable TCP/IP communication for Modbus/TCP or Ethernet/IP protocols.
  • Embedded Web Servers: Devices providing local configuration or monitoring dashboards via HTTP or HTTPS.
  • Network Gateways: Systems bridging traffic between different physical layers, such as Ethernet to Serial (PPP) or WiFi to 6LoWPAN.
  • Resource-Constrained Systems: Microcontrollers with limited RAM (e.g., 20KB-50KB) that still require a full-featured, standards-compliant network stack.

Getting Started

Developers can begin by exploring the src directory for the core protocol implementations and the contrib directory for existing ports to various hardware and operating systems. The stack requires a header file named lwipopts.h to be defined by the user, which configures the stack’s features and memory limits at compile-time. For systems using an RTOS, a system abstraction layer (sys_arch) must be implemented to handle threading and synchronization. Comprehensive self-documentation extracted from the source code is available at the official lwIP documentation site, and development is centrally managed via the Savannah Git repository.

Related Projects (228)

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Macerun is a bare-metal Minecraft 1.16.5 server implementation written in C for the ESP32-S3 microcontroller. It leverages FreeRTOS and raw lwIP sockets to deliver a functional multiplayer experience on highly constrained hardware, featuring procedural world generation and NVS-based state persistence.

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ESP32 Thermal Camera Viewer

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Q_sensor: Multi-functional Zigbee Air Quality Sensor

An ESP32-C6 based environmental monitor that tracks CO2, VOCs, temperature, and more using the Zigbee protocol. Built on the ESP-IDF framework with FreeRTOS, it features seamless integration with Zigbee2MQTT and supports OTA updates.

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ESP32 Wi-Fi Provision Care

A Wi-Fi provisioning and OTA update component for ESP32 using a captive portal. It automatically handles credential management via NVS and provides a web interface for network scanning and firmware uploads when no connection is available.

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Super Mini ESP32-C3 Arduino and PlatformIO Sketches

A comprehensive collection of example projects and hardware tests for the Super Mini ESP32-C3 development board. It covers a wide range of functionality including GPIO, ADC, deep sleep, serial communication, and wireless connectivity using the Arduino framework and PlatformIO.

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Solar Concentrator

An automated solar concentrator system that uses an ESP32-CAM and Arduino Pro Mini to focus sunlight onto a thermal target. It utilizes the ESP-IDF framework and FreeRTOS for computer-vision-based sun tracking and mirror orientation.

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pico-vfs: A Virtual File System for Raspberry Pi Pico

pico-vfs is a modular virtual file system designed for the Raspberry Pi Pico that provides a unified POSIX-compliant API for various storage media. It allows developers to mount multiple file systems, such as littlefs and FatFs, across physical storage like onboard flash and SD cards. The project streamlines embedded development by abstracting hardware differences and supporting standard C file operations.

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